A conventional home cinema selects high-quality components and installs them into an existing room. Our approach begins much earlier.
An AURUMCINE is conceived as a completely developed space. Room geometry, acoustics, surfaces, materials, absorption, reflection, resonance behaviour, speaker positioning, picture, light and control are planned as one single system.
The goal is not to display as many expensive components as possible. On the contrary: the room itself should disappear. What remains is the experience.
The picture should fully absorb the viewer. The sound should not be perceived from individual speakers, but emerge as a closed, three-dimensional sound world. Technology, light and acoustics work invisibly — letting the audience immerse into another world.
To achieve this, we use every scientifically and technically available method of room planning and acoustic optimisation: individually developed absorbers and resonators, defined reflection surfaces, optimised room geometries, acoustically engineered surfaces and state-of-the-art digital signal processing.
A classic AURUMCINE is deliberately purist: deep black tones, invisible technology, uncompromising acoustics — and total concentration on picture and sound.